

A Witch just needs it digested somewhere in their familiar, while a Cleric simply knows it, whatever spell it might be. Making no mention to casting the spell, or even having it prepared. Spell Glyph wrote: You can store any harmful spell of 3rd level or lower that you know I guess reading it would reveal whether it had a blast or a spell?ĥ - I am not sure if the discharged is for blast ones only.Ħ - I would like it to (Thieve's Downfall from Harry Potter) but strict interpretation is probably "No"? Are there any traps that dispel effects from intruders? There are DCs in the trap section but I am not clear where these come fromĤ - Posted my guess at the order above. Not sure on the perceptionģ - I don't know. Q - Does a targeted dispel magic count as a harmful spell?ġ - Just the abjuration effect. Q - Does it effect everyone who passes through / past the glyph? Or just the first person/intruder where it is then "discharged" Then if a spell is stored inside it that normally has a single target: Q - where does the read magic and spell craft come in? Is the order - detect, perception, read? And what would reading it reveal? Q - What is the perception check to identify a glyph? I can't seem to see it in the spell description Q - What does Detect Magic detect? And abjuration effect and nothing else? Is a perception still required to identify it as a glyph? I would like some help understanding Glyph of Warding and magical traps as I have never really fully understood thenĭo I understand correctly that a magical trap or glyph can be detected by "Detect Magic" but only removed by a rogue or Dispel Magic?
